This week I worked on making the inside walls and the decoration of the floors.
So the level blockout is mainly just dividing the space we have for each floor into different types of rooms. For each floor this will be a little bit different so that the player doesn’t have to much repetitiveness.
After that we have to drag all our props (which we made into breakable prefabs) into the level and decorate each room so that it looks like a nice office!
I also made some props for the conference room.