Broken as every prop in the game

This last week I fixed some functionality bugs in my code.
I reworked the elevator code a bit.
I made the broken parts fade away.

Consecutive hitting that interrupt previous running animation.

Also for the credit scene, made all the animations  and interactions, and filled up my own office.

Skinned and rigged the boss, and implemented the ragdoll.


Sorry for the lack of images, but second night in a row with no sleep.



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