UI implementation

So the biggest update I did this week was implementing the UI. This means, the health, chaos, score and challenge GUI’s.team07_prod_31

I also made a small Splash scene including a prototype of the animation we want.


Aside from that I also played around making an own toon shader. I succeeded in making a post compiling toon-shader, but if we’re going to use it, it’ll need some patches first.


As last, I also helped the artists a bit by modelling a copy machine, a tape holder and a trophy.

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