this week I implemented also the grenade so the Player can use it like the AI. I also implemented an small GameOver screen once the player dies with some buttons. Like always additionaly to that some small bugfixes here and there and some additions to the Worker BehaviourTree.
The Grenade implementation eventhough simple was in the harder than expected because I hade to make it with all the scripts affecting the player.
The GameOver script is for now very simple and not the most stunning but it is useable.